Archive for April, 2010

We get half the downloads of our Euro cousins this week

The farce continues as we get a full 50% less updates this week, hooray for our beloved Classification Board. It’s not all bad though as we’ll most likely get WarioWare D.I.Y. Showcase at a later stage, you know, like when we get the game.

Wii owners are struck with one Virtual Console title this week as WiiWare lovers go begging. The new Neo Geo library goes plus one with the release of The King of Fighters ’95. You can expand your fighting game library on the Wii for a mere 900 Points.

DSi owners, though, get three new titles. EA brings its popular mobile and iPhone game Surviving High School to the DSi. It’s a text adventure slash dating game for teenagers which centres around all the drama that is high school. Why anyone would want to go back there is beyond me, but who am I to judge? Surviving High School is 800 Points. VT Tennis is the second game for this week, and a kind of de-badging of Rafa Nadal Tennis. Unfortunately it brings its complicated control scheme with it. For 500 Points it might be worth it to try out but there are better tennis games out there. Last but not least is DodoGo! (800 Points), a very competent Lemmings or Mario vs. Donkey Kong clone that replaces Lemmings/Mario with dodo eggs. It’s actually pretty good, so pick it up and support the small developers who actually have the balls (or eggs) to release something here in Australia.

So apart from the previously mentioned WarioWare D.I.Y. Showcase which we will get eventually, we miss out on 5 Arcade Gems for WiiWare, plus Save the Turtles and Simply Solitaire for DSiWare.

Virtual Console

The King Of Fighters ’95 (NeoGeo, D4 Enterprise – 900 Points)

DSiWare
Surviving High School (EA – 800 Points)
DodoGo! (Neko Entertainment – 800 Points)
VT Tennis (Virtual Toys – 500 Points)

Attack on Pearl Harbor -- Episode 1: Red Sun Rising (Wii)
This video offers a glance of the game's action-packed gameplay and aerial combat.
Tournament of Legends (Wii)
This video is the first in a series to feature the Legends of the new fight game.
A photo of a leaked GameStop circular hints at a brand-new black Wii bundle coming in May. Apparently an employee of the game retailer tipped off Kotaku saying the advertisement came along with instructions to hold the information until May 4.
Activision will publish Bungies titles for the next decade in an industry changing move

Nope, this is not a joke.

Activision and Bungie have announced that for the next decade, Bungie’s titles will be published by Activision. The company will have exclusive and worldwide rights to publish and distribute all future Bungie games based on new IP (in other words, non-Halo games) on multiple platforms and devices.

Bungie will continue to be a independent company and own their own intellectually property, so we won’t be seeing a repeat of the circus that has been the Infinity Ward debacle.

Bungie split from Microsoft back in 2007 to be a fully independent company once again, this move though could put the future of Bungie-made Halo games under a cloud.

So why are we reporting this? Well, Activision like to publish on every console under the sun (Re: Call of Duty 4). So, could a Bungie developed game be heading to the Wii or DS? Probably not- but if we asked you if this would happen yesterday, would you have believed us?

Full press release below

Bungie and Activision Announce Exclusive, Worldwide Partnership

10-Year Alliance Expands Global Reach for Leading Game Developer Across Multiple Platforms

KIRKLAND, Wash. and SANTA MONICA, Calif., April 29, 2010 /PRNewswire via COMTEX News Network/ -- Bungie, the developer of blockbuster game franchises including Halo, Myth and Marathon, and Activision, a wholly owned subsidiary of Activision Blizzard, the #1 online games publisher (Nasdaq: ATVI), announced today that they have entered into an exclusive 10-year partnership to bring Bungie’s next big action game universe to market. Under the terms of the agreement, Activision will have exclusive, worldwide rights to publish and distribute all future Bungie games based on the new intellectual property on multiple platforms and devices. Bungie remains an independent company and will continue to own their intellectual property. Additional terms of the agreement were not disclosed.

The groundbreaking alliance will provide Bungie its first such partnership since splitting off from Microsoft in 2007, significantly broadening its global reach by providing the resources and support to develop, distribute and release games worldwide on multiple platforms and devices.

Activision will broaden its portfolio with a new franchise from one of the industry’s most creative, successful and proven studios, whose games have sold more than 25 million units worldwide. To date, Bungie’s Halo games have generated approximately $1.5 billion in revenues, according to The NPD Group, Charttrack and GfK. Activision expects this agreement to be accretive to its operating margins as of the release of the first game.

"We chose to partner with Activision on our next IP because of their global reach, multi-platform experience and marketing expertise," said Harold Ryan, President of Bungie. "From working together over the past nine months on this agreement, it is clear that Activision supports our commitment to giving our fans the best possible gaming experiences."

"Bungie is one of the premier studios in our industry and we are extremely pleased to have the opportunity to work with their talented team over the next decade," stated Thomas Tippl, Chief Operating Officer of Activision Blizzard. "Bungie has developed some of the most compelling and successful games, multiplayer experiences and thriving fan communities, and this alliance underscores our long-standing commitment to foster the industry’s best creative talent. Our unprecedented partnership with Bungie will enable us to broaden our pipeline of exciting new games as we continue to strengthen our industry position and pursue long-term growth opportunities."
Activision will publish Bungies titles for the next decade in an industry changing move

Nope, this is not a joke.

Activision and Bungie have announced that for the next decade, Bungie’s titles will be published by Activision. The company will have exclusive and worldwide rights to publish and distribute all future Bungie games based on new IP (in other words, non-Halo games) on multiple platforms and devices.

Bungie will continue to be a independent company and own their own intellectually property, so we won’t be seeing a repeat of the circus that has been the Infinity Ward debacle.

Bungie split from Microsoft back in 2007 to be a fully independent company once again, this move though could put the future of Bungie-made Halo games under a cloud.

So why are we reporting this? Well, Activision like to publish on every console under the sun (Re: Call of Duty 4). So, could a Bungie developed game be heading to the Wii or DS? Probably not- but if we asked you if this would happen yesterday, would you have believed us?

Full press release below

Bungie and Activision Announce Exclusive, Worldwide Partnership

10-Year Alliance Expands Global Reach for Leading Game Developer Across Multiple Platforms

KIRKLAND, Wash. and SANTA MONICA, Calif., April 29, 2010 /PRNewswire via COMTEX News Network/ -- Bungie, the developer of blockbuster game franchises including Halo, Myth and Marathon, and Activision, a wholly owned subsidiary of Activision Blizzard, the #1 online games publisher (Nasdaq: ATVI), announced today that they have entered into an exclusive 10-year partnership to bring Bungie’s next big action game universe to market. Under the terms of the agreement, Activision will have exclusive, worldwide rights to publish and distribute all future Bungie games based on the new intellectual property on multiple platforms and devices. Bungie remains an independent company and will continue to own their intellectual property. Additional terms of the agreement were not disclosed.

The groundbreaking alliance will provide Bungie its first such partnership since splitting off from Microsoft in 2007, significantly broadening its global reach by providing the resources and support to develop, distribute and release games worldwide on multiple platforms and devices.

Activision will broaden its portfolio with a new franchise from one of the industry’s most creative, successful and proven studios, whose games have sold more than 25 million units worldwide. To date, Bungie’s Halo games have generated approximately $1.5 billion in revenues, according to The NPD Group, Charttrack and GfK. Activision expects this agreement to be accretive to its operating margins as of the release of the first game.

"We chose to partner with Activision on our next IP because of their global reach, multi-platform experience and marketing expertise," said Harold Ryan, President of Bungie. "From working together over the past nine months on this agreement, it is clear that Activision supports our commitment to giving our fans the best possible gaming experiences."

"Bungie is one of the premier studios in our industry and we are extremely pleased to have the opportunity to work with their talented team over the next decade," stated Thomas Tippl, Chief Operating Officer of Activision Blizzard. "Bungie has developed some of the most compelling and successful games, multiplayer experiences and thriving fan communities, and this alliance underscores our long-standing commitment to foster the industry’s best creative talent. Our unprecedented partnership with Bungie will enable us to broaden our pipeline of exciting new games as we continue to strengthen our industry position and pursue long-term growth opportunities."

Back with more news for you today. It’s amazing how much good information there is on this stuff out there if you know where to look. Three in particular that I found really valuable were…

A Review of Unlimited Wii Downloads – Who Wants to Play Them All?

Unlimited Wii downloads has very low yearly and lifetime fees structure – you will pay for your subscription with your first download. You can be up and playing Super Smash Brothers Brawl or the latest in the Zelda series faster than …

SEGA America Blog | SEGA Challenges Wii Gamers to Enter the …

Exclusive for Wii™, Tournament of Legends is a weapon and magic based 3D-fight game featuring some of the biggest playable characters on Wii. Each fighter is based on a legend from world mythology: the Minotaur, a powerful Gladiator, …

Wii 2 to go beyond HD | Games Industry | MCV

Nintendo boss Iwata claims a resolution increase alone would not be enough to sell successor.

Hope you enjoy the read as much as I did and please if you have something to say, use the comments form below to let everyone know your thoughts.

Have a great day!


Are you looking for a way to start copying Wii games? To do this, you will need some kind of software which allows you to make a back up from the game, and which allows you to copy and burn it.

How To Start Copying Wii Games?

To start making a copy from a game, you should get a special software tool which will break through the protection from a game, else you can’t make a back up of course. Once you’ve found yourself a software like this, you only have to 4 things.

1 – Insert the disk into your computer.

2 – Load the disk.

3 – Make a back up from the original game.

4 – Take out the original disk and put in an empty one and burn the game files with an empty disk.

Once the process is finished, then you’ve successfully performed all the 4 steps that are needed to copy, backup and burn game.

How To Start Copying Wii Games? By Getting The Best Software?

So to start copying your Wii games and to play the backup games, you need some kind of software, but what software will do this and where to get it? Well, there’s a software called Easy Backup Wizard. This software will allow you to copy, backup and to burn the games that you want.

So in order to copy, backup and burn any Wii game, you will have to have the software called Easy Backup Wizard. This software will help you to decode the protection that’s on your games so you can backup, burn and copy your games.

Why don’t you take a look at the Easy Backup Wizard.

The Easy Backup Wizard Tool allows you to copy a game by making a back up so you can burn it. Want to start making a copy and a backup from your game so you can burn it? Visit: Easy Backup Wizard.

Article Source:

http://EzineArticles.com/?expert=David_Di_Rosa

 Mail this post

Technorati Tags:

Related posts:

  1. wii – Back Up Wii Games – How to Back Up, Copy and Burn Wii Games? Want to know how to back up, copy and...
  2. wii – Latest wii news – That VideoGame Blog » New Zelda Wii may be playable at E3, is Wii … How about these right… I think you’ll find the...
  3. wii – Latest wii news – Wii arcade fighter gamepad good for Hadokens and Shoryukens Ok so you might find the next few links...

Related posts brought to you by Yet Another Related Posts Plugin.

So we were sent a Wii Classic Controller Pro, the $20 update to the first-generation Classic Controller for the Nintendo Wii. Does it look more "pro" to you?

The controller is laid out very similarly to the first Classic Controller, with the exception of the fins coming down from the bottom of the controller. These fins are thinner than they look in pictures, and they take some getting used to. The idea here is to give the player a better grip than the SNES-style original, but in practice they never seemed to be positioned where we'd like them.

The black controller is also glossy, which means it looks like a mess of fingerprints within seconds of being taken out of its box. It also looks goofy as hell hooked into all my white Wiimotes. You can buy a white version of the controller for the same price if you're into a matching home theater set up.

As nice as the controller is, it never really seemed to fit perfectly in my hand. The Z-button is now placed behind the L and R buttons, giving you two triggers on each side, much like a Dual Shock 3. This also took a little while to get used to. For some odd reason it always felt as if it was going to fall out of my hands.

If you already have a Classic Controller, there isn't much reason to upgrade to the Pro. If you don't, however, head to your local game store and try them both out before making your purchase. More choice is never a bad thing.

Read the comments on this post


If I told you that despite all the hyping up I’ve done of Red Steel 2 that I still hadn’t played the game, would you forgive me? Look, I’ve been crazy busy lately. We’ve had crazy things going on at the house, I meet with someone everyday, and I had to clean out our Koi pond. Oh yeah, there was also the little task of building a waterfall. I mean, we built a freaking waterfall!! Take that mother nature!!

So, I’ve not had too much time for gaming lately. I promise, I am going to play it though. In fact, I’m gonna play the crap out of it…one day. Hopefully, that day comes before Red Steel 3 comes out. Oh snap! You didn’t know about RS3? Well, now you do. Apparently it will be compatible with the Wii Vitality Sensor, which is a bit iffy in my opinion. I just hope Reggie and Cammie show this bitch off at E3 in June! The pic I posted up there is from the French Nintendo Magazine that blew the lid off this sucka. It’s in French, but I’ll translate it for you: “Red Steel 3 is going to come out and be effing awesome. *French laughing*” Enjoy, and stay thirsty my friends.

LiveWii via Neogaf.

After three-and-a-half years, the Wii has had its first price cut and at $100, its a huge discount. What does this hold for us and can we read into Nintendos long term plans?

When the Wii launched in December 2006, it was cheap and it was profitable. At $399, it cemented itself as the cheapest option against the then-still $600 Xbox 360 and it would be three months before the crazy expensive Playstation 3 launched. Nintendo had many angles the competition just couldn’t cover – the Wii had a sensational new control scheme and it could be picked up at an insane price. Not only that, but the hardware was cheap and profitable for Nintendo to produce, and supply was soon outstripped by demand with many Australian retailers selling out of the console very quickly.

However, Nintendo’s advantage was slowly stripped away over time. In the last 3 years, both competitors’ consoles have undergone several price drops as well as hardware revisions and increased memory storage. For the last 12 months, smart shoppers could pick up Microsoft’s console for less than the price of a Wii with almost as much as half a dozen games thrown in for good measure. Overseas, our American and British cohorts enjoyed a $50 price drop and a bonus Wii Sports Resort bundle respectively mid-last year. Australians however, were left waiting in the parking lot.

Let’s face it, despite the profit-making benefit to Nintendo, this price cut is overdue.

Even though the RRP stood at $399 for years, most major retailers took it upon themselves to offer customers their own bundles – usually three or four games and maybe an extra set of controls thrown in for under four hundred bucks. Pick up a Big W or JB Hi-Fi catalogue and you’ll still see major non-gaming specialist stores trying their bloody hardest to sell you a Wii. The latest price drop undercuts the retailers’ special offers and we anticipate a fresh round of new bundles as the big stores fight for your bucks. Expect in coming months to be able to pick up a Wii with a bonus third-party game for the asking price of $300-350. Any bundles from Nintendo beyond the already packed-in Wii Sports are probably out of the question, and we doubt we’ll see any official bundles for the rest of the Wii’s sales life.

Alas, today’s news that Nintendo Australia is cutting a quarter of its launch price tag tomorrow is welcome indeed. The new price is across the board too – the hot new black Wii also enjoys the discount. Will gamers and families snatch up the tasty new offer? After three years, it’s easy to say the Nintendo faithful have had their consoles for a while, and the Wii is a huge hit with families and non-traditional gaming audiences. The customers most likely to pick one up tomorrow include those sitting on the fence about the purchase, or owners of other consoles looking to upgrade their living rooms with a second console. The Wii is a winner at parties, so even the most defiant detractors of the console are likely to see merit in having their own Wii hooked up to the TV at home. Of course, there are geeks like myself who see the new price as a perfect justification to get a second Wii console for their household – and now that we have access to the svelte new black Wii, that kind of self-indulgent luxury is an even more appealing idea.

But here’s the kicker. Whilst a price cut is fantastic for gamers, it isn’t exactly a necessary move for Nintendo to stay in the market. Could the price cut be an indication of things afoot for Nintendo’s long term strategy? After 3 years, the Wii isn’t exactly new and at this stage in any console’s lifecycle, we start to look towards new progressions in hardware. Many gamers are still speculating on a successor to the console, either a ’Wii 2’ or an upgraded ’Wii HD’ with improved graphic output capabilities. If Nintendo was to announce a new console in the next few months, then a price cut now would bring Australia into line with other countries where the console is already discounted, and be the first step in whittling down stocks held of the Wii console. It’s best not to speculate, but with the E3 conference in the US just two months away, a price drop now would fit the pattern of an upcoming major announcement.

New console or not, we’re still plenty happy with the Wii just as it is, and hope that any gamers holding out on the little beauty are compelled to pick one up.