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We don't know the price of the just-announced Wii U console from Nintendo. We don't know the release date. We don't know the technical specifications (asking Nintendo employees about what's in the hardware, or even the resolution of the screen, has proven futile). What do we know? That Nintendo doesn't want to make this system about technology alone.

What Nintendo is showing to the press is a series of proof-of-concept experiences designed to show what the hardware can do. We're already sold.

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Nintendo has confirmed that there will be a new system shown off at E3 this year—and it's very possible we'll get an official announcement before that—but we have next to no details about what to expect. Kotaku has spoken to some inside sources, and a few specifics about the hardware may have been leaked. The system is reported to have:

  • 8GB of internal, flash-based storage
  • 25GB optical discs
  • Support for high definition graphics

The controllers are said to include a touchscreen, giving games another way to share information with the players, as well as a supplemental control option. The controller will also support the standard buttons and pads we're used to, much like the Wiimote, which acts as a physical controller when turned on its side. "A third option we've been hearing from several sources involves the new console streaming the same game that can be output onto a TV onto the controller screen, allowing high-end games to be played portably while within an unspecified range of the console," Kotaku reported.

All this is based on what are most likely sources within the developer community, and remember that final specs could change before the hardware is finalized. 8GB of storage seems low by modern standards, and that amount all but rules out full game downloads. For older titles and smaller digital releases it may be enough, however, and will likely be supplemented by user-provided memory cards. The 25GB discs are much larger than standard DVDs, and would be a boon for developers and publishers tired of releasing games across multiple discs.

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E3 2006 Nintendo Conference Wii Video

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 E3 2006 Nintendo Conference Wii Video 1

Considering that Rare has been out of commission with Nintendo properties for some time (Banjo-Kazooie, which defected over to Microsoft when the company bought the British developer, doesn't count), the possibility of resurrecting Donkey Kong Country for a current-generation console seemed slim. However, in one of the few big surprises of the show—if you can call it a surprise, since rumors of a revival had been circulating around the 'Net the week prior—Nintendo unveiled a new Wii adventure for Donkey and company at its press conference. We couldn't be more excited about this; DKC just seems primed for a new installment, particularly given the dearth of good first-party platformers that don't star Mario on Nintendo's home console.

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Good, thoughtful adventure games aren't exactly a dime a dozen these days, particularly on the Wii. Though Nintendo's white box is home to some point-and-click titles and a handful of other good adventure-style games, every new entry in what seems like a dying (or at least oft-ignored) genre is a good one. Thankfully, Lost in Shadow isn't just a new enlistment to the army of adventure titles available for the Wii—it's actually holds the promise to be one of those haunting, ethereal genre titles that sticks with you long after the credits have rolled. Arguably, only Fumito Ueda's ICO and Shadow of the Colossus have even come close (in recent memory, at least) to such a deep presence in the adventure genre. After some brief hands-on time, I can say that Hudson may just have a contender for that prestigious honor with Lost in Shadow.

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The second major keynote of the E3 show is Nintendo's.

This keynote is set to start at 9am PDT on June 15 (see it in your local timezone) and we'll be keeping you informed with our live reporting. You can sign up below for an e-mail reminder that will inform you shortly before we begin.

What do we hope to see? Perhaps the use of the Wii Vitality sensor in an actual game, what's coming down the line in Nintendo's array of franchises, and of course the first look at the Nintendo 3DS handheld. Nintendo always has a few surprises in store, so this is one you won't want to miss.

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