Wed 17 Mar 2010
During a press event at the Game Developers Conference, Sony finally showed its motion controller to the gaming press. Welcome to the world of the PlayStation Move.
We were shown a number of videos and demos, and they all looked uncomfortably similar to what we've already played on the Nintendo Wii. Even the models, with a focus on females and families, made it look like we were in the realm of Nintendo. The reveal of the secondary controller with an analog stick—a product that again looked like a direct rip-off of a Nintendo product—drew either ambivalence or titters from the crowd. At a cocktail mixer directly after, we were able to get our hands on the Move directly, and play through the offerings.
How did people react? There is a distinct lack of enthusiasm for the product, and people were talking about similarities to Nintendo titles and about the price of the product in hushed tones. There were jokes made about the look of the Move; many people compared it to a certain sexual toy. Others placed the glowing orbs on their crotch, to mimic testicles. In short, there wasn't a lot of love for the Move at the launch.
But we've played the games, handled the hardware, and given the whole thing a long think, and we believe that the Move may not flop, although it could have had a stronger first showing. Here are the things we like about the hardware, and where Sony may have gone wrong.