Even the pickiest of graphics obsessives has to admit that Crysis 2 looked pretty damn spiffy upon its release last March. But the PC version of the game didn't look as spiffy as it could until a DirectX 11 update last June. That added features like hardware tessellation, displacement mapping, and realistic shadows.

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Even the pickiest of graphics obsessives has to admit that Crysis 2 looked pretty damn spiffy upon its release last March. But the PC version of the game didn't look as spiffy as it could until a DirectX 11 update last June. That added features like hardware tessellation, displacement mapping, and realistic shadows.

Read the rest of this article...

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No Responses to “ Crysis 3 to support DirectX 11 on PC, Wii U version doubtful ”

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Even the pickiest of graphics obsessives has to admit that Crysis 2 looked pretty damn spiffy upon its release last March. But the PC version of the game didn't look as spiffy as it could until a DirectX 11 update last June. That added features like hardware tessellation, displacement mapping, and realistic shadows.

Read the rest of this article...

Read the comments on this post


No Responses to “ Crysis 3 to support DirectX 11 on PC, Wii U version doubtful ”

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Even the pickiest of graphics obsessives has to admit that Crysis 2 looked pretty damn spiffy upon its release last March. But the PC version of the game didn't look as spiffy as it could until a DirectX 11 update last June. That added features like hardware tessellation, displacement mapping, and realistic shadows.

Read the rest of this article...

Read the comments on this post


No Responses to “ Crysis 3 to support DirectX 11 on PC, Wii U version doubtful ”

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