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The PlayStation Move is Sony's answer to the motion control trend. It uses a digital camera called the PlayStation Eye to track the movement of a new controller stuffed with gyroscopes and sensors and magic—all of it topped with a glowing plastic ball.

It's been over a week since my Move review hardware arrived, and I've played games with a variety of people just to gauge their reactions. When holding one of the Move controllers for the first time, everyone seems to have one instinctive response: they give that ball on the top a good, hard squeeze, like it's a clown nose.

The ball doesn't light up until you have the PlayStation Eye turned on and a game begins. Then it glows brightly, and the changing color of the ball often provides in-game information. The glowing ball also adds an extra helping of surrealism to some titles; playing archery, it was almost distracting to have that glowing pink orb so close to my face. During dark sections, I could see the glowing ball reflected on the screen of my television.

The ball sometimes cycles slowly between different colors. At other times it pulses. You can feel the motor inside the force feedback mechanism move in time to the light, as though you're holding the heart of some mechanical, bio-luminescent beast. If you have kids, you are screwed during play time; anyone from the ages of ten on down will gravitate towards that glowing ball, and they won't want to let go. My baby wants to gum on it constantly, while my older kids wave it around like they're at a pre-pubescent rave.

The PlayStation Move is here, ladies and gentleman, and it's pretty damn great.

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The July video game sales numbers for the United States have been released, and Microsoft enjoyed some huge gains. This is what happens when you release a smaller system with much-needed built-in wireless for a good price. The Xbox 360 was the best-selling system of the month, with 443,500 units sold.

How did the rest of the systems do? In order:

  • Xbox 360: 443,500
  • Nintendo DS: 398,400
  • Nintendo Wii: 253,900
  • PlayStation 3: 214,500
  • PSP: 84,000

It's not all terrible news for Sony; that number represents a boost for the PlayStation 3 over 2009. "The PS3 and the Xbox 360 platforms both saw significant increases over July '09," NPD analyst Anita Frazier wrote. "In fact, Xbox 360 was the top-selling hardware platform for the month, driven by sales of the new slim format SKU. It's the first time since September '07 (Halo 3 launch) that the 360 was the top-selling hardware platform."

These numbers are endlessly spinnable, and of course Nintendo gamely explained how it won. "Nintendo sold more than 650,000 video game systems in July—more than any other company," the company announced. "These tallies bring the 2010 US sales totals through the end of July for Nintendo DS to more than 3.4 million and Wii to more than 2.71 million."

Video game sales dropped 8 percent from July last year, with sales of $8.18 billion in 2009 and $7.51 billion in 2010.

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