review


My Wii U is full of people! And I can talk to them!

When we reviewed the Wii U earlier this week, we were forced to give it an “Incomplete” verdict, as we were waiting on a day-one system update that would unlock a large number of the system’s promised features. We spent a little over an hour downloading that update and a few more days tinkering with the new features it unlocked, so we can now report on how the Wii U handles some important functions aside from playing games.

The Nintendo Network experience

The Wii U represents Nintendo’s biggest push into the online space yet, and part of that push is replacing the inconvenient, frustrating, and game-specific Wii Friend Codes with a unified online infrastructure called the Nintendo Network ID. Signing up for an ID takes a few minutes and requires some very basic personal information (like an e-mail address). You can protect your ID with a password that’s required each time you use it, or set it up to log you in automatically every time you turn on the system.

Once you’re connected to the Nintendo Network, your Wii U home screen will fill up with Miis from around the world, gathering around large icons representing games and apps they’ve played. At first, this screen (known officially as WaraWara Plaza) was filled with preloaded robots from Nintendo talking excitedly about features like “System Settings.” By the next day, though, my plaza filled up with real people gathering around icons for games I owned and a few I didn’t. I can’t help but feel that Nintendo is using its plaza not just for expanded social networking, but also as a form of ad space for retail games.

Read 23 remaining paragraphs | Comments


My Wii U is full of people! And I can talk to them!

When we reviewed the Wii U earlier this week, we were forced to give it an “Incomplete” verdict, as we were waiting on a day-one system update that would unlock a large number of the system’s promised features. We spent a little over an hour downloading that update and a few more days tinkering with the new features it unlocked, so we can now report on how the Wii U handles some important functions aside from playing games.

The Nintendo Network experience

The Wii U represents Nintendo’s biggest push into the online space yet, and part of that push is replacing the inconvenient, frustrating, and game-specific Wii Friend Codes with a unified online infrastructure called the Nintendo Network ID. Signing up for an ID takes a few minutes and requires some very basic personal information (like an e-mail address). You can protect your ID with a password that’s required each time you use it, or set it up to log you in automatically every time you turn on the system.

Once you’re connected to the Nintendo Network, your Wii U home screen will fill up with Miis from around the world, gathering around large icons representing games and apps they’ve played. At first, this screen (known officially as WaraWara Plaza) was filled with preloaded robots from Nintendo talking excitedly about features like “System Settings.” By the next day, though, my plaza filled up with real people gathering around icons for games I owned and a few I didn’t. I can’t help but feel that Nintendo is using its plaza not just for expanded social networking, but also as a form of ad space for retail games.

Read 23 remaining paragraphs | Comments


There are a lot of things I’d love to tell you about the Wii U. I’d love to tell you how the Miiverse social networking service lets you play games and exchange messages with friends. I’d love to tell you how the GamePad’s built-in camera works for video chatting with other Wii U owners all over the world. I’d love to tell you about the transfer process for content from your old Wii, or how the new system handles old Wii retail games, or how easy it is to expand the storage space with a USB hard drive, or what the sign-up process for the new Nintendo Network ID is like, or how functional the Web browser and free video apps are, or how the new eShop compares to other digital download services.

Unfortunately, I can’t tell you any of that. As of mid-day Saturday, mere hours from the system's North American launch, Nintendo had not yet pushed out a promised firmware update to activate all of these features (and maybe a few that I’m not aware of). (Note: Nintendo did push the firmware update at about 6pm CT, five hours before the company's embargo on reviews of the hardware was set to lift. We'll have reporting on the extra features as soon as we've tested them.)

As a result, this first review of the Wii U is going to be necessarily incomplete. While I can offer an extensive review on the Wii U hardware and the unique new touchscreen GamePad controller (Ars reviewed some of the system's big launch games earlier this week as well), I can't yet offer an opinion on many of the system's promised features.

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 Trivial Pursuit Wii Game Review

Watch in High Definition! Classic Game Room HD reviews the Nintendo Wii ZAPPER gun add-on for the Wiimote to use with shooting games like House of the Dead Overkill and Link’s Crossbow Training! Shoot zombies and happy, child-friendly creatures with this Japanese-produced white, molded piece of plastic that magically transforms your Wii controller into an AK-47 assault rifle, laser cannon or teen rated crossbow. No batteries required, the Wii Zapper gun controller simply works with your battery powered Wiimote to function as a rifle shaped controller complete with a trigger. Solid construction, reasonable price and a pack-in game (Links Crossbow Training) welcome would-be buyers looking for machine gun madness on the Wii. It’s like the Wii Wheel except that it is shaped like an SMG rather than a steering wheel. Classic Game Room hardware reviews cover the newest and oldest video game hardware, controllers, systems and accessories from the past 30 years! CGRHD reviews Wii hardware and games because CGRHD is a Wiiware reviewer reviewing Wiiriffic games and accessories!

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CGR Undertow – DE BLOB 2 for Nintendo Wii Video Game Review

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CGR Undertow – WII PLAY for Nintendo Wii Video Game Review Part 1

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Tenchu Shadow Assassins Review! Tenchu 4 Review. 天誅4! How well does Rikimaru and Ayame fair on the Nintendo Wii! Find out in Tenchu 4 Review #96 of Kwing Reviews! This is part 1 of 2. My Reviews are In Association with Gottgame.com If you haven’t already done so, please sign the petition to Save Winter for Wii! www.petitiononline.com www.gottgame.com

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Super Smash Bros Review! Super Smash Bros. is on the Wii’s Virtual Console in Japan. Super Smash Bros, was the 1st in the Smash Bros franchise. However; how well does Super Smash Bros hold up to Melee and Brawl? Watch the Review to find out. Kwing Reviews is in association with Gottgame If you haven’t already done so, please sign the petition to Save Winter for Wii! www.petitiononline.com www.gottgame.com SSBM “Melee” – www.youtube.com SSBB “Brawl” – www.youtube.com

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On this episode of Video Games AWESOME, we play New Super Mario Bros. Wii for the Nintendo Wii! Join our Facebook page! www.facebook.com

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